GefjunScene 1.0.0 · generated 2026-10-01T05:30:05 UTC
GefjunScene preflight: FloorLamp
Verdict: NOT READY — 6 fail, 2 warning, 0 info, 11 pass (profile: Amazon View in 3D / View in Your Room 2026.10)
Delivery facts
| Blender file | floor_lamp_inches.blend |
|---|---|
| Blender | 4.5.14 LTS |
| Export set | collection 'FloorLamp' |
| Listing dimensions (W × D × H) | 14 × 14 × 62 in (tolerance 3.0%) |
| Placement | floor |
| Scene triangles (evaluated) | 632 |
| Scene size (Blender X × Y × Z) | W 14 m (1400.0 cm / 551.18 in) × D 14 m (1400.0 cm / 551.18 in) × H 62 m (6200.0 cm / 2440.94 in) |
| GLB file | FloorLamp.glb |
| GLB size | 0.04 MB (43,536 bytes) |
| GLB SHA-256 | 5c57743a786ea1535ace696b4eba98193e73b0c2c04eee38c9064e240b7e3896 |
| GLB triangles | 632 |
| GLB dimensions (glTF X × Z × Y) | W 14 m (1400.0 cm / 551.18 in) × D 14 m (1400.0 cm / 551.18 in) × H 62 m (6200.0 cm / 2440.94 in) |
| Extensions | none |
| Textures | none |
| Materials / meshes / nodes | 2 / 3 / 3 |
| Generator | Khronos glTF Blender I/O v4.5.51 |
Blender scene checks (before export)
| Result | Check | Finding | Where | What to do |
|---|---|---|---|---|
| ✖ FAIL | DIM-MATCH | Size differs from the listing by more than 3.0% | Every axis is about 39.37 x the listing: likely modelled in inches but exported as metres (scale by 0.0254). width 14 m (1400.0 cm / 551.18 in) vs 0.3556 m (35.6 cm / 14.00 in) (+3837.0%); depth 14 m (1400.0 cm / 551.18 in) vs 0.3556 m (35.6 cm / 14.00 in) (+3837.0%); height 62 m (6200.0 cm / 2440.94 in) vs 1.575 m (157.5 cm / 62.00 in) (+3837.0%) | |
| ✖ FAIL | MAT-MAPS | Material 'Brushed Brass' has no texture on Base Color, Metallic, Roughness | material Brushed Brass | The profile requires Base Color and Metallic/Roughness maps. Values are plain, so 'Add constant PBR maps' can bake them into PNGs. GefjunScene fix: constant maps. |
| ✖ FAIL | MAT-MAPS | Material 'Linen Shade' has no texture on Base Color, Metallic, Roughness | material Linen Shade | The profile requires Base Color and Metallic/Roughness maps. Values are plain, so 'Add constant PBR maps' can bake them into PNGs. GefjunScene fix: constant maps. |
| ▲ WARN | MAT-DOUBLE | 2 material(s) will export as double-sided | material Brushed Brass, material Linen Shade | Blender's Backface Culling is off by default, which the exporter writes as doubleSided:true. GefjunScene fix: single sided. |
| ✔ PASS | GEO-TRIS | 632 triangles after modifiers | ||
| ✔ PASS | PLC-FLOOR | Product rests on Z=0, centred at the origin |
Exported GLB checks
| Result | Check | Finding | Where | What to do |
|---|---|---|---|---|
| ✖ FAIL | GLB-DIMS | Dimensions differ from the listing by more than 3.0% | Every axis is about 39.37 x the listing: likely modelled in inches but exported as metres (scale by 0.0254). width 14 m (1400.0 cm / 551.18 in) vs 0.3556 m (35.6 cm / 14.00 in) (+3837.0%); depth 14 m (1400.0 cm / 551.18 in) vs 0.3556 m (35.6 cm / 14.00 in) (+3837.0%); height 62 m (6200.0 cm / 2440.94 in) vs 1.575 m (157.5 cm / 62.00 in) (+3837.0%) | |
| ✖ FAIL | GLB-MAPS | Material 'Brushed Brass' has no baseColorTexture or metallicRoughnessTexture | material Brushed Brass | Texture Base Color, Metallic and Roughness in Blender, or use 'Add constant PBR maps' for plain-valued materials. |
| ✖ FAIL | GLB-MAPS | Material 'Linen Shade' has no baseColorTexture or metallicRoughnessTexture | material Linen Shade | Texture Base Color, Metallic and Roughness in Blender, or use 'Add constant PBR maps' for plain-valued materials. |
| ▲ WARN | GLB-DOUBLE | 2 double-sided material(s): Brushed Brass, Linen Shade | material Brushed Brass, material Linen Shade | In Blender, turn on Backface Culling (the 'Make single-sided' fix). |
| ✔ PASS | GLB-ANIM | No animations | ||
| ✔ PASS | GLB-BOUNDS | Product rests on Y=0 | ||
| ✔ PASS | GLB-CAMERAS | No cameras | ||
| ✔ PASS | GLB-EXT | Extensions used: none | ||
| ✔ PASS | GLB-HEADER | GLB container and JSON chunk are well formed | ||
| ✔ PASS | GLB-LIGHTS | No lights | ||
| ✔ PASS | GLB-SIZE | File size 0.04 MB | ||
| ✔ PASS | GLB-TRIS | 632 triangles | ||
| ✔ PASS | GLB-UV | UVs are inside 0-1 |
Profile and sources
Amazon View in 3D / View in Your Room (id amazon-view-in-3d, version 2026.10). Built from public summaries of Amazon's Seller Central '3D model technical requirements' and from rejection messages quoted on Amazon Seller Forums. Amazon's own page is behind Seller Central and may change; edit a copy of this profile when your seller receives different rules. Passing does not guarantee acceptance: Amazon also reviews realism by hand.
- https://maverickframe.com/blog/3d-model-requirements-amazon-wayfair-shopify/ — 2026-07-31; used for: triangles, texture size/square/power of two, maps, Y-up, floor, no cameras/lights/animation, no double-sided
- https://www.vntana.com/resource/amazon-integration/ — undated (read 2026-10-01); used for: allowed glTF extensions, 75k recommended triangles, UVs in 0-1
- https://sellercentral.amazon.co.uk/seller-forums/discussions/t/3200b156-abf3-492a-a860-7ea0a529681a — ~2024; used for: hard limit 1,000,000 triangles; 150k-200k expected
- https://sellercentral.amazon.in/seller-forums/discussions/t/d30a6309-1e89-453a-a7c5-e1337a3fb1c5 — 2023-10-11; used for: rejection 'Unsupported extensions found: KHR_materials_specular'
- https://blog.neural4d.com/image-to-3d/3d-product-rendering-for-ecommerce-amazon-glb-guide-2026/ — 2026-08; used for: 5 MB file size (advisory only: other sources say no published limit)