RIG HANDOFF NOTES FOR THE RECIPIENT
====================================

File:        GR ✓ override_problem.blend
Collection:  GR_Character
SHA-256:     724ae77b422d5cbca735071c2614c9b9a0326cb6a8b22135c4520da9f383f60b
Checked with Blender 4.5.14 LTS using GleipnirRig 1.0.2 on 2026-10-31T15:27:52Z.
Check result: Not ready to hand off: 3 confirmed failures

HANDOFF PAUSED — FIX AND RECHECK
---------------------------------
This is a diagnostic note, not delivery instructions yet. The rigger should
fix the confirmed failures, save the rig file and run a new check before
sharing it.

HOW TO BRING THE RIG INTO YOUR SHOT
-----------------------------------
1. Use Blender 4.5 LTS. Keep GR ✓ override_problem.blend together with any
   texture or library folders listed below, with the same relative layout.
2. In your shot file choose File > Link..., open GR ✓ override_problem.blend,
   then open the Collection folder and link the collection "GR_Character".
3. With the linked collection instance selected in the 3D Viewport, choose
   Object > Library Override > Make. The armature becomes an editable override
   you can pose.
4. Save your shot file. Pose and property changes are stored in your file as
   override edits; the rig file itself stays unchanged.

CUSTOM PROPERTIES YOU CAN ANIMATE
---------------------------------
  - GR_Rig > root ["rig_version"]
  - GR_Rig > head ["head_follow"]

PROPERTIES THAT ARE READ-ONLY FOR YOU (ask the rigger to fix)
-------------------------------------------------------------
  - GR_Rig ["rig_scale"]: not editable after linking; edits are not kept.
  - GR_Rig > spine ["ik_fk"]: not editable after linking; edits are not kept.

SCRIPTS AND AUTO RUN
--------------------
No rig UI script or Python-expression driver was found. You do not need Auto
Run Python Scripts for this rig.

OPEN ISSUES REPORTED BY THE RIGGER'S CHECK
------------------------------------------
  [Confirmed failure] Meshes are deformed by armature(s) outside the delivered
    collection
    Rigger action: Move the deforming armatures into the delivered collection
      (or a child collection), save, and run the check again.
  [Confirmed failure] 2 custom properties cannot be animated by the recipient
    Rigger action: In the source file open the property's gear (Edit Property)
      and enable Library Overridable for each listed property, save, and run
      the check again.

This note comes from an automated check. It does not certify rig UI scripts,
every driver or animation correctness. Contact the rigger if something behaves
differently.
